index 8103dd4d5ae..2c02bc77352 100644 --- a/x_/x_nwscript.nss +++ b/x_/x_nwscript.nss @@ -586,15 +586,15 @@ effect EffectPetrify(); object CopyItem(object oItem, object oTargetInventory=OBJECT_INVALID, int bCopyVars=FALSE); effect EffectCutsceneParalyze(); int GetDroppableFlag(object oItem); int GetUseableFlag(object oObject=OBJECT_SELF); int GetStolenFlag(object oStolen); -void SetCampaignFloat(string sCampaignName, string sVarName, float flFloat, object oPlayer=OBJECT_INVALID); -void SetCampaignInt(string sCampaignName, string sVarName, int nInt, object oPlayer=OBJECT_INVALID); -void SetCampaignVector(string sCampaignName, string sVarName, vector vVector, object oPlayer=OBJECT_INVALID); -void SetCampaignLocation(string sCampaignName, string sVarName, location locLocation, object oPlayer=OBJECT_INVALID); -void SetCampaignString(string sCampaignName, string sVarName, string sString, object oPlayer=OBJECT_INVALID); +int SetCampaignFloat(string sCampaignName, string sVarName, float flFloat, object oPlayer=OBJECT_INVALID); +int SetCampaignInt(string sCampaignName, string sVarName, int nInt, object oPlayer=OBJECT_INVALID); +int SetCampaignVector(string sCampaignName, string sVarName, vector vVector, object oPlayer=OBJECT_INVALID); +int SetCampaignLocation(string sCampaignName, string sVarName, location locLocation, object oPlayer=OBJECT_INVALID); +int SetCampaignString(string sCampaignName, string sVarName, string sString, object oPlayer=OBJECT_INVALID); void DestroyCampaignDatabase(string sCampaignName); float GetCampaignFloat(string sCampaignName, string sVarName, object oPlayer=OBJECT_INVALID); int GetCampaignInt(string sCampaignName, string sVarName, object oPlayer=OBJECT_INVALID); vector GetCampaignVector(string sCampaignName, string sVarName, object oPlayer=OBJECT_INVALID); location GetCampaignLocation(string sCampaignName, string sVarName, object oPlayer=OBJECT_INVALID);