Sid Grennevell
Description | |
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Your eyes laid upon a slim male and his hard-to-see-face covered by the shadow of wide wizards hat and curtain of dark blonde hair. His appearence makes hard to judge is he a human, half-elf or quarter-elf. His genetical heritage is uncertain, although judging by the looks he's obviously near-human. Beneath the curtain of his hair, green eyes with golden spots are watching carefully environment, most of the times, paying a lot of attention to what's happening around this bit shady figure.
This man casually wears dark, black attires, necessarily with a big black hat mentioned before, that is having wide brim, which covers ones face in deep shadow. Sometimes he might be seen wearing leather vest with utility belt attached to it. The amount of armament connected to his belt is respective: elegant rapier of his choice, dagger and flintlock. Old worn dark grey cape that he usually wears is filled out with patches. It is obvious that this man has seen his share of disasters and does not hold to riches. Usually he's keeping to himself and is not looking for trouble. Yet the latter use to find him. Sid's attitude and mannerisms changed throughout the years of living in Sinfar and Dreaded Lands. In the past he was most curious about the new world he got himself into, at the same time abashed with how explicit some of societal norms in Sinifer were. Many adventures brought him archeological trophies and knowlege but also a chain of catastrophies on personal and business front. Although long way travels experienced him quite bad, he remained somewhat a decent person - retired from adventuring. Although he's less subtle with words and defenitely less polite than before, he's not trying to be mean. Being a bit more blunt and straightforward might be seen as an negative to some, but in Sid's newly-found perspective sometimes honesty devoided of subtlety is just needed. From time to time harsh, seclusive and moody, Sid's not pretentious and doesn't really want to offend anyone, as in the end, he's still good at heart. [Spot success:] Discrete blinks made you notice at left ring finger of Sid Grennevell, a simple, silver signet ring, furrowed with an image of lone guard tower and a raven at the top of it spreading it's wing. It is probably the only valuable thing that this man possess. The meaning of the furrowed lone tower is unsure. [Spellcraft success:] Magical aura is surrounding this fellow. You can almost feel the heat, sniff the smell of sulfur and hear the sound of dancing fire as you focus your abilities enough. Concentrating all the magical senses to the highest degree might even lead to breaking through the outer layer of his existance, heading to the core of his being, which is comparable to the blazing sun and yet, paradoxically, to the calm, burning candle. |
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Player: | Grensid |
Gender (Visually): | Male |
Race (Visually): | Human |