Integra Robichaux-Koval

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Description
Like a shadow upon dusk's setting sun, silently creeping along the earth slowly and yet purposefully; the woman returns to these lands. Previously, the woman established both a home and career that both vanished in her prolonged absence. Neither where she hails from nor why she has traveled to Sinfar is known and she's not likely to reveal such information to most.

Physically the woman is not much to look at being slight of build, long and lanky, lacking in much of the way of feminine curves. Her waist length, platinum-blonde hair always can be seen falling loosely about her countenance and deep, dark, violet eyes. Her features bear soft thin lips with a carnation hue, rounded cheeks, darkened eyelashes and eyebrows, and a slightly upturned nose. At 5'9" tall, her slender figure supports long legs, the slight flare of feminine hips, and a toned, firm arse. Her bosom, however in comparison, is not terribly large nor small being perky B's maybe C's at best. Her body is covered in flawless skin, far as one can tell when she is clothed, with a pale complexion that would make you think she hasn't seen the light of day in years. She appears not to favor any particular colors and is usually dressed in clothing that is form fitting yet allows for free movement. One will practically never see her in make-up nor jewelry save a single crucifix; however, it is not uncommon to see a rapier as well as a flintlock pistol strapped to her waist. Her soft, mezzo-soprano voice which is usually somewhat airy is lightly accented with her frequently slipping words of her native language into her speech. Despite her seemingly younger age, she seems to be highly educated in specific subjects of myth, lore, and theology along with being well trained as a warrioress. She moves with an impeccable grace and an inner strength, yet at the same time the woman expresses to be one of true faith and devotion. Though apparently human, something about her may lead one to believe there is more there than meets the eye. Folks that meet the woman would find themselves either drawn to her presence or oddly hesitant to engage for no rationale reason in particular. However, don't expect to get close to her as she tends to maintain distance and purposely so...

A woman of many skills, convictions, and secrets; her journey opened up toward a newfound path - one of a higher calling, greater purpose, and far darker than anything she had ever before attempted to undertake. Unfortunately things do not always play out quite as one anticipates and such was no different for her. However, a drastic change of circumstances is not enough to cause one such as herself to cease such endeavors. Prior to disappearing for a time, the woman was employed by the lord of the Urskoy region as captain of his caravel, the Nemesis, before abruptly ending her tenure for reasons unspoken and obtaining her own small vessel though he since has seemingly vanished. Regardless, there remain opportunities abound as she continues her work. While, her intentions of course seem well-meaning enough but then nothing is ever as it seems...

~OOC~

Far as lights go simple, RP it out and I'll speak up if it's headed toward something I'm not kosher with. I expect the same courtesy. I'm down to take things to dice rolls if need be.

True race will only be discovered through RP and the development of trust between characters or other appropriate IC situations. Character is based off the World of Darkness setting. Character is in actuality a fledgling vampire of the Lasombra clan, approximately 21 years of age (no meta-gaming this as it is not obvious), and is currently on the Path of Righteous Night. Abilities are as follows:

~Disciplines~

~Potence~
This is the Discipline that endows vampires with physical vigor and preternatural strength, granting physical prowess beyond mortal bounds.
~Dominate~
This is the Discipline that overwhelms another person's mind with the vampire's will, forcing victims to think or act according to their decree.
~Obtenebration~
This is the Discipline which is the unearthly control over shadows. It is related to the practice of Abyss Mysticism within the clan of shadows.

~Merits/Flaws~

~Faint Reflection~
This is a merit resulting in having a reflection albeit a faint one. Said reflection will show up in mirrors and reflective surfaces though appearing very faintly and ghost-like.
~Hidden Diablerie~
This is a merit causing the tell-tale black streaks of diablerie not to manifest within your aura.
~Pelagic Harmony~
This is a merit occurring from being close to the sea calming oneself and reinforcing one's self-control. While you're on or within sight of the sea, your willpower is much stronger than usual.
~Bound~
This is a flaw in which one is blood bound to another vampire. While your regent may not necessarily treat you badly, the fact remains that your will is not entirely your own. This knowledge gnaws at you, even as you find yourself in devotion to your vampiric master.
~Lifesaver~
This is a flaw stemming from the belief that human life is precious, and you will not take a life in all but the most extreme of circumstances.  One may not even knowingly endanger life or participate in killing.  However, there is no difficulty killing animals and you may even participate in the killing of evil and inhuman creatures. Senseless death in all its forms repulses you.
~Poseidon's Call~
This is a flaw affecting your self-control which varies with the weather. Attempts to resist frenzy increase with the weather, makes it extremely difficult to resist during a severe thunderstorm or hurricane.
~Prey Exclusion~
This is a flaw leading to your refusal to hunt a certain class of prey. For instance, an animal-lover might decide to hunt only humans, or a character might decide to spare a class of person she particularly admires. You are disturbed when others feed from this type of prey. If you accidentally feed upon this class of prey yourself, you will automatically frenzy.
Player:dark_rayne
Gender (Visually):Female
Race (Visually): Elf