Iseret Qalqashandi
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[[This player loves some interaction! Feel free to send me a tell if you want to arrange any form of roleplay, get some assistance or just chat it up! Be it repeatedly murdering NPCs or indulging in some roleplay, I'm ready to hear you out!]]
--==Basic Biography==- Name: Iseret Qalqashandi Race: Human (Ex-Avatar) Age: 4,119 Gender: Female Homeland: Mulhorand (Faerûn) Eye Color: Typically yellow, divine luminescence. Hair Color: Black fur covering the felinoid portions of her form. Skin Color: Black, very dark hue. Typical Behavioral Traits: Unpredictable, protective, charismatic, vengeful, easily charmed, gullible, vainglorious, coy and raunchy. Class: High Priestess of Bast (Cleric, Fighter, Illusionist) Domains: Chaos,Destruction,Protection, Strength & War []== Physical Traits ==[] Standing a good 5'5" (1.65 m), this being appears to have the traits of both feline and humanoid, blended haphazardly and often times to varying degrees depending on what the situation calls for. Typically, her body resembles that of a very dark-skinned human with the head of a black cat. The head itself seems to differ from the appearance of a regular house cat in that it seems oddly expressive. Her eyes are filled with the brilliant glimmer of intelligence, mixed with what little light remains from the long-departed divine spark that once temporarily shared the body. Her short snout gives way to slim black lips that appear to be fully capable of manipulating themselves into more recognizable facial expressions. Atop her head, vigilant ears stand or pin themselves to her head, pointed rather sharply - oddly so. Her features are often times painted decoratively as part of her worship. Down a sturdy and noticeably long neck, the fur covering her head seems to become far less dense until it blends into the soft black skin that covers the form below that, smooth and unblemished to a rather odd degree considering her apparent physique - athletic and quite slim. Whilst clearly retaining a conventionally attractive waistline and abdominal region, it is clear the signs of a seasoned body still do show amidst the niceties. Her shoulders are wondrously narrow and her chest sporting a modest sized and yet rather round pair of breasts, topped by healthy pink teats. Her arms appear to be relatively long, noticable musculature blessing them and sharp retractable claws often extending from the tips of her fingers, set atop padded human hands. The fur that overs her feline head appears to become noticeable once more around her wide hips. Above a perky rump lies a felinoid tail, seemingly sprouting to aid in balancing her, yet another nod to the feline domain of her goddess. Her legs are noticably long and strong, matching her arms quite well. Built for long and quick strides, these plantigrade legs end similarly to her hands - in felinesque paws tipped with sharp claws, seemingly solid enough to cut through most forms of unarmored flesh. ----------------- []== Strengths & Traits ==[] From her brief days of possession by her matron deity, Iseret has been left in a blessed form with several traits that are often associated with Bast. Despite this - she is in no way a deity nor is she even close to the power she was once at during that brief flash of glory. Other then these abilities which exist solely for the sake of roleplay - her abilities are equal to a normal human cleric of her in-game level. Claws: Sharp claws act like many tiny knives, able to deal rending damage to bared flesh but do little effect against metal armor. Keen Senses: A massively minute version of the original divine senses, her feline traits help her detect creatures around her within a 1/2 mile radius that exude an odor or produce a reasonably audible sound. Rogues with a good sneak stat or creatures able to move silently are able to negate this. Alter Size and Alter Shape: Minute versions of the salient divine abilities - this allows her to change her height to vary itself by up to three feet from her original height. Alter Shape functions exactly like a True Shapeshifting spell, however her forms are limited to variations of human and feline hybrids, ranging from completely human to your typical annoying couch-wetter. Teleport Without Error: ...Well, at least within two hundred meters. In a place she must have already visited. This spell is also unusable if she is injured or under any form of status effect. Feline Familiars: Any creature of felinoid appearance or wandering cats of non-fae nature are easily charmed at will. However one does not tend to create a fearsome army with a legion of house cats. Remnant of the Divine Spark: Due to the imparted nature of her current predicament combined with a moment of temporary possession, the radiance of the divine spark are still barely flickering within - causing her to count as a humanoid with a divine rank of 0, essentially immortal in that she cannot die of natural causes. However, natural causes do not dictate a greatsword to the face. She has resistances against any weapon without an enchantment of at least +1 but is otherwise completely vulnerable to magic and physical damage. In fact, regardless of form, she takes extra damage from physical attacks due to her tendency to be unarmored. Weapons of chaotic power deal immense amounts of damage. Due to her neutral nature, weapons of extreme lawful power are also able to do damage to her. -------- []=Weaknesses=[] Other then the weaknesses briefly mentioned in the Strengths section (Oh the irony) there are several more weaknesses that are ready apparent to those with the proper knowledge. Distractable: This is more of a weakness within her own persona more then a physical weakness, however it is worth mentioning that one of the rather unfortunate traits she has garnered since her transformation is a rather vain outlook on herself and an almost crippling enjoyment of even the slightest comment on her appearance. Often leaving her completely open. Serpent Steel: Weapons forged by Naga, Yaun-ti, Dragons or alternatively any creature that is serpentine in nature or serves the demi-god Apep count as bane weapons against her. Better Without It: In any form of roleplay battle, characters proficient in the use of a weapon will have a great advantage over her. By nature, weapons are not her forte, even if used from time to time in order to hep defend herself. Her tendency to rely on using claws in honor of her deity is often times the cause of great downfall. -------------- ((((Greens)))) Roleplay. Yeah. Actual substance beyond just the lead up to sexy times. || Unusual choices of location || Romantic encounters || Rough and play-feral intercourse || Dialogue Mid-Intercourse || Humorous Situations || Humanoids of all shape and sizes! Within reason. There's only a finite amount of room down there. || Cuddling or long periods of affection. Sucker for it. (((((Yellows)))) Non-Humanoid (but still intelligent & sentient) partners || Casual Sex || Post-Battle Celebration. (((((Reds))))) Your typical vore, scat & watersports || Rape || Sexual Enslavement || Corruption without any actual consent || Crit failing a strength check upon penetration. It's okay, though. It always happens on your first time. |
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Player: | Cosmos |
Gender (Visually): | Female |
Race (Visually): | Human |