Q'cerma

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Description
Eyes: Ice Blue
Hair: Raven Black
Skin: Frostbitten Dull Blue
Height: 6' 5"
Weight: 172 lbs.
Race: Human with Querk
Bust Size: D
Build: Hard, Toned Muscles, Built like a fighter and warrior.
Noteable Markings: Red and Black Tattoos that run along legs, when viewable, and arms. A couple scars on her face, upper torso, and back. The ones on her face seem to slightly define her face more, yet doesn't seem that pleasant.

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Querk: Blood Adaption
After fighting in lands which were always full of conflict, Q'cerma's body evolved in a sense to take on traits that enhanced her abilities to fight and survive in combat.

Note: Corruption does manifest in the form of Daemonic Horns, and similar corruption manifests in other ways.

Current Adaptions:
Troll's Regeneration and Tough Skin
Frost Giant's Strength, Increased Height, and Cold Resistance
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Q'cerma comes from a more Northern land full of battles, wars, and raids on settlements. She was something of a loner. Once the nearby town of where she lived was laid to waste, she decided to move on to other places with less deadly conflict. Sailing along the coast, Q'cerma eventually found Sinfar. A strange place, yet one that might become a new home for her.

Q'cerma is cold to those who approach her, yet this is simply the general distrust of a new land which she has entered. Discussions and general talking can improve her mood.

Her mannerisms are not one most women would perform or do. Bold, brash, crude, and rude are words that describe her tone and feelings of many things which she dislikes.


((For lights, Try to roleplay to find out what they are. Player is Tell Friendly

Depending on RP Permanent things other than Permakill are allowed. Enjoy modifying someone who is easily modified through DNA manipulation.
))
Player:Lord of Secerts
Gender (Visually):Female
Race (Visually): Human