Pan Skree'tcha
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"Dos zhahen rosin ulu tlu natha Valsharess, ussta lotha Skre'tcha qu'essan."
"Xuil ussta vloriss doerrus naubol, ilhar..." [Theme] Veela - Use me [Info] "Is she a girl, is she a ghost?" Nickname: 'Pan' Skree'tcha Real Name: Never reveals Race: Ilythiiri? (Szarkai) Eye Color: Pinkish Red Hair Color: White Height: 4'8" [Appearance] "Sick whispers of rules on my body and my body talks and now I know." Pan is a difficult to discern creature, the front she offers the world a skittish reluctance that can instantaneously blaze into aggression and cause herself to be written off as another feral humanoid darting around. When drawn into an engagement that doesn't end in her hissing and making a hasty exit she reveals her aristocratic heritage- the polished speech she produces a sharp contrast to her wardrobe. Customarily armoured for subterranean tunnels the only impressive rack she sports sits ontop her head. Two large, solid black draconic horns cradle protectively around her stark white knife ears curling into points below them. On her ears themselves cave moth wings reach a size large enough to fully envelop her ears in a thin fuzzy layer. The wings are two a set per ear, the front and back wings on each ear hooked together at their spine by small obsidian cuffs sitting along her rigid ear's tops. Partially hidden in her horns and hair sits a delicate mithral circlet connected to her horns via two mithral bands that rest on the pristine piece. Spidersilk ribbons, dipped in the same luminous violet mushroom dye that her hair tips are, interlace between horns, circlet, and hair in tightly woven patterns. The ribbons' ends all connect to differently carved bone pieces showing meticulous care in their cleaning and carefully placed lines allowing them to evade notice in her phantom hair until two clink together. Pan's flowing locks are elaborately pinned upwards into a high ponytail, several smaller interlocking braids meeting into a larger braid dangling down her back to her waist. Select strands are left free to frame the 'mask' across her face, a skull that covers her entire upper face from view. Fitting a tel'quessir's thin skull shape the piece has undergone modifications to add two dim purple gem insets for the eyes and translucent black razor teeth. Difficult to spot within her main braid's thickness is the bone curving through the strands, a full length, intact bone spine helping to hold her hairstyle in such a complex fashion. Clad from head to toe in assorted underdark souvenirs her armour creates a surprisingly condensed whole, spidersilk trends stitching together metal, leather, fur, scales and more. Discreetly planned so it can be easy to miss the wraith white colour to her skin below the few, ash covered gaps in her armour. Contradicting the spider motifs she features, there is no denying that while her race as a purebred Ilythiiri is questionable she is no less at home in the dark domain's treacherous wilds than them. Owing some extra height to her armour (namely her horns and boots) the unusually ferocious elfkin was able to stand taller than many female drow in her native underdark. The muscles that bulge up some parts in her armour when she tenses show a feline's sleek build, lighter muscles making up her body's upper half that grow denser in her legs. Underneath the monstrous guise that best displays the beast influencing her, Pan's facial and bodily features are all stunningly flattering in the same ways as the fallen house that spawned her. Being prone towards a gaunt appearance when investigations draw her to nest near cities lacking in plentiful wild food sources suggests she consumes a diet requiring alarmingly high caloric intake to maintain her physique. The once heart-shaped face has become triangular, the softness in her face and body falling away to sharp, elfish lines. Highly arched cheekbones sit above the shadows filling in her cheek's thin valleys. Between them, her nose starts flatter at the base then projects further down from her skull to end in a rounded tip and nostrils that create a permanently flared impression. Held in a flat line until stirred to action by some greater stimuli her thin upper lip ends in two soft points above the plump bottom lip. Her lips are a surprisingly bright red at the very center near where they lay close, the rest a fairly light pink shade in comparison. They are very much like her slanted, long eyes that are held narrow: the irises largely a similar pink shade that abruptly darkens to a blood red directly around her pupils. Past her infravision's vibrant red glow it can be seen that the whites in her eyes are actually a faint pink when up close. Circling her eyes are dark lines- red, inflamed hues hiding within the darkness cast from her deeper set eyes. Cutting upwards on her upper left cheek a scar runs over her left eye leaving a notched gap in the snowy eyebrow above. Remarkably there is no visible damage to that eye despite whatever injury went by it. Her mask obscures the scar marking the direct center on her forehead in a circular pattern, the linework too precise and artistic to have been anything except deliberate. One trail end from the scarification connects to her scar's end at her eyebrow implying the two are likely related. [Summary] "When the timeline seems to be temporary and illusive at all just come to see me." The elf in threateningly dark armour paints the portrait to others she is an exemplary 'dhearow' yet to her own kind she readily stands out for the sigils she arrogantly boasts on her person glamorizing a spider's suffering. When greeting others Pan is slow to use words at first preferring body language and the occasional annoyed or angry noise if required. Conflictingly unwilling to communicate openly with others unless they pass some arbitrary requirement, the naive would mistake her withdrawn nature for shyness. Should she commit to speaking she opts for the convoluted high drow's tongue only begrudgingly adjusting dialects. Her tone is held at a surprisingly soft, gentle cadence that could easily be drowned out, the accent not placable to any major ssri'tel'quessir community. Gray druid, an unusual profession to find (in comparison to the plentiful forest circle druids), explains her body's bestial traits. Employing magic that is a dark, twisted reflection to what druids use on the surface Pan has the ability to shift into various weak forms alongside a few, more powerful ones. Her weaker forms are mainly restricted to select surface animals and a wider selection from underdark critters. The more powerful forms she uses often carry mutations in her forms, combining that racetype's traits to create a 'superior' being. Favoring her drider shape, others she can take include a naga, vampiric banshee, pink demon and ringed cecaelia. Preserving her original shape in whatever ways possible all these forms share her albino qualities. Unlike her natural state her shifted forms lack armour (or weapons), exotically tailored and high quality fabrics instead decorating each in an outfit unique to the form. Rather than lacking in metal assorted precious stones curtain her forms in jewelry, piercings and clothing accents. In any form she can access her druid spells, the divine energies giving off a pink shimmer that darkens to purple-black for her highest tiered spells. [OOC] "My words are drugs relaxing." Whites: Story first, descriptive emotes, lore (traditional or homebrew!), rough, drow/elf males, older men, romance, forceful love, size differences, fighting/wrestling, scars, incest, marking, possessive/odd types Greens: Drow and underdark themes, all genders in nonsexual roleplay, horror, comedy, developing stories, short or long term plots, mundane interactions, relationships (allies/enemies), short/para/multi-para roleplay Yellow: Females Reds: Walk up pickups, Any other genders, Gender-bending Link available to f-list |
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Player: | Shytail |
Gender (Visually): | Female |
Race (Visually): | Elf |