Steyr Staune
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((If you're standing still and are not afk, do make a little movement before starting any emote, otherwise I'll assume AFK even if I stopped and emoted something.
I don't like guaranteed outcomes unless well justified, so expect rolls in hostile encounters)). You see a tall human with long red hair and green eyes, round type of face with a smallish rounded nose and smallish lips. Some might remember her but she now looks like ten years have passed for her. Usually wearing all white and tight set of boots, trousers, top and cloak with a greatsword at her back. Otherwise as engine shows with any difference being mentioned in emotes. LIGHTS: RED: Body modification. Setting a hostile encounter with a tell without being clear it will be hostile. YELLOW: Slavery. Depends how likely to be on at same time and how she's used. GREEN: Anything else, including rape, beasts, gangbang, beatings, up to mild torture, drugging, ming control, time stop. WHITE: Considering NPCs (often I do a d100, the higher the better for Steyr). Third person emoting. I'm not going to refuse RP with someone who uses first and second person, but that makes a slight touch of weirdiness to the feel of RP, no big deal. Physical and combat feats aren't the only thing simulated with the rolls system in RPGs, it's also about the mental abilities we may not have or not like our characters. Some times I may do some wis or somesuch checks to decide how Steyr reacts or interprets something, I may offer one for your character if I get an idea it might lead to something, but even if it results in giving your character an idea to take advantage of Steyr, Steyr will still have a chance to defend herself. |
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Player: | killBastila |
Gender (Visually): | Female |
Race (Visually): | Human |