Sara Whiskers
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Personal file
Name: Sara Surname: Whiskers Sex: Female Gender: Female Race: Mutant Subrace: Hybrid Species: Animal Subspecies: Cat Occupation: Soldier Rank: Special Physical data Height: 3'5 feet Weight: 54 lbs Body type: Slender Skin: Pale, smooth Dominant side: Ambidexterious Eyes: Deep blue Voice: High, melodic Psychological assessment Openness to experience Inventive 60%/Consistent 40% Curious 90%/Cautious 10% Conscientiousness Efficient 60%/Easy-going 40% Organized 60%/Careless 40% Extraversion Outgoing 65%/Solitary 35% Energetic 80%/Reserved 20% Agreeableness Friendly 70%/Analytical 30% Compassionate 50%/Detached 50% Neuroticism Sensitive 40%/Secure 60% Nervous 10%/Confident 90% Additional information Fur: Black, short, soft Ears: Wide, feline, furry Physical Flaws: Dwarfism Classified information Rank: Phantom Anomalies: Telepath Level of anomaly: Strong Special ability: Telepathy* * - Further referred to as Psychoaffective empathy. The subject is prone to feel and be affected by the emotional state of another sentient being. Additionally, depending on the level of the anomaly, it is possible to hear shallow end thoughts of other sentient beings, although it was proven that the subject has to understand the language of thoughts in order for the brain waves to be received by the subject's mind. Mental enhancers Perception module class 6 grade B Grade B module does not enhance any specific sense but instead increases the overall capabilities of mainly the occipital lobe and parietal lobe Intelligence module class 4 grade A Grade A module increases the ability to quickly deduce and asses the situation, as well as enhances the learning capabilities. Its purpose is to mainly stimulate the temporal lobe Physical enchancers Agility module class 6 grade A Class 6 modules were created to enhance not one, or certain parts of the body, but are a complex structure installed via surgical and neurosurgical means within a body in crucial spots to enhance the overall efficiency. Agility module increases reaction time, flexibility and eye-hand coordination. Endurance module class 6 grade A Class 6 modules were created to enhance not one, or certain parts of the body, but are a complex structure installed via surgical and neurosurgical means within a body in crucial spots to enhance the overall efficiency. Endurance, or sometimes called the constitution, module enhances the ability to endure physical pain, increases circulatory system efficiency and lastly prolongs the time before exhaustion and fatigue reaches a critical level that has a negative effect on performance Equipment Personal handgun "Torgun-II" Standard fusion-core handgun Torgun with basic aim enhancer Terrazian hand blades "Falcon" (x2) Handblade forged from Terrazian metal, further enhanced by the method of "vibrometal" to increase the armor/carapace penetration efficiency Personal Jumpsuit "Phantom-F" Made out of artificially created fiber "Polyzium" its a standard outfit delivered to any soldier from the phantom unit. Able to endure any outside conditions due to its complex design and nanotechnology. Combined with a proper helmet, usable in vacuum space Terrazian operative armor "Phantom-F" Forged from terrazian metal, this light yet incredibly endurable substance can withstand any light to medium shock value, as well as stop any class A to class C light weaponry. Combined with the standard combat helmet, it creates a basic life support system that is able to keep the owner alive for 5734 units of time Combat helmet "Phantom-F" Equiped with vision enhancer as well as night vision, this made out of terrazian metal and calcazium glass helmet is a standard phantom Equipment. Together with the standard phantom jumpsuit, it creates a hermetic outfit that allows to go out into the vacuum of space. Combined with the standard operative armor, it creates a basic life support system that is able to keep the owner alive for 5734 units of time Cloaking device "Shadow-III" Standard cloaking device that works on 3 different frequencies Smoke grenades Small chemical grenade that releases thick, black vapor, harmless yet effective in obscuring vision Energy plasma cutter Non-combat device for cutting enforced substances. Fusion battery will last for 7346k units of time before it has to be refill OOC information Before you roll your eyes and think "Wow why to bother writing all this crap" I'll just say ... it was fun! I had a blast making this, even if it's stupid or scientifically inaccurate! And don't worry, all those things I posted are basically either items or class abilities, nothing here is some "OOC POWERS" that I can't simulate mechanically in game While it's has a sci-fi theme, I don't mind RPing with other types of people. This is sinfar, and I accept that my character can meet different types of aliens and while they might seem primitive, they might have magical powers that her own place does not. Things like that. I'm also fine with setting up RP's and things like that. Lights Gross stuff, gross creatures (Like slimes, tentacle monsters, spiders, bugs), females without extra bits, scat, vore, gore, sadism, violence Anything else? From consensual attempts to non-consensual, although have a plan or be ready to fight. If you have any questions just ask, high chances are I'll be open to doing a lot of things |
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Player: | space |
Gender (Visually): | Female |
Race (Visually): | Halfling |