Boltgun Ranger

Portrait
Description
The woman stands a touch tall for a typical human female, but it's hardly excessive. Deeply tanned skin suggests a life spent outdoors, and her hardened, wiry frame further implies that life has rarely been easy. Piercing emerald eyes stare out, inquisitive but suspicious, watching everything that moves with wondrous curiousity and depthless mistrust. Her voice, when she chooses to speak, carries a soft and surprisingly gentle tone, though its thick, heavy accent takes a moment to process. The odd speech is clearly French, though the rhythm and exact pronounciations are entirely wrong in a myriad of subtle ways.

Her body sports muscles toughened by exposure and long use, with little fat leftover for the pleasant curves and jiggling flesh that the new land she finds herself in is more accustomed to. Cosmetics seem beyond, or perhaps beneath her, and as such the huntress bears no paint or other colouration upon her person apart from the mud invariably caked onto her boots, which themselves bear a solid, flat-soled construction with no hint of raised heels.

Leather, well worn but lovingly cared for, guards her legs and hands, and thick layers of insulating cloth lay beneath. From the heavyset nature of her clothes and general lack of weight, one gets the sense she's native to quite a cold and distant land, with every moment of continued existence fought for. Strangely enough, while she herself bears no magical spark whatsoever, to those with the senses or tools to note such things she bears a very powerful warding spell. While its nature is difficult to discern, with a bit of effort one can just barely tell that it affects her luck in some way, directly and strongly manipulating Fate itself in her direct vicinity. Or, at least, when she's in a specific location; the magic is intimately linked to a certain Curio Shop in Iracia, and diminishes rapidly should she go beyond its walls.

Slung from the woman's back is a very ominous machine indeed. It's boxy frame is almost as large as her entire torso, and its blackened surface is heavily weathered, implying that it's seen an extremely long lifespan. A winged gold skull is set to either side of the item, and the massive barrel leaves little guessing as to its function. Bearing a sickle magazine filled with large, explosive shells, the weapon adds an unsettling amount of threat to the otherwise forgettable woman. One might ask where in the Warp the girl found herself a Godwyn-De'az pattern boltgun - let alone a fully functional one - and more curiously, where she continues to find a supply of ammunition. Such questions are ones one simply has to learn to live with in a place like Sinifer.



~

Vital Statistics

Race: Human
Gender: Female
Orientation: ?
Birthdate: 1822
Age: 25
Nationality: Canadian (French)
Profession: Trapper
Powers: None
Setting: World of Darkness

~



Anachronistic as it is, admit it: a Victorian-era French Canadian trapper carrying a 41st Millenium weapon of war, working for an Awakened Mage, inside a quasi-Forgotten-Realmsish city is hardly the strangest thing you've seen today. Hell, you've probably seen more cringey characters within the last five minutes. She's Canadian because I am, and she's got a bolter because I can't give her a musket so figured I may as well go the fuck off the rails. A wizard did it, 'kay?

As for her accent.. I'm not going to type it. I can't do it justice, and don't feel like trying. I rather prefer to suggest it through her grammatic structure, and the way she'll slip into French and back out without missing a beat. Same way I wouldn't try it if she happened to be a Newfie; it just doesn't translate to text well. That said, I haven't had the need to speak French in over ten years, so right up front I'm going to make mistakes, and I apologize in advance to any francophones she might encounter.

Really, honestly, for everything: I'm sorry.




What, you want lights? Fuck lights. If I say server standard reds, that's boring. If I say ERP with males, herms, shemales, or thorned-cock badgers is an orangeish-yellow, but she'll still deal with things regardless as long as it makes sense in RP.. what difference does that make, beyond stopping people from even trying? Anna has preferences, but she's too innocent and sexually shy to really voice or even consider them. If she doesn't like something you're trying, you get a bolt to the face. If she does... well, maybe you'll get one anyways.

Anna is human - nothing added, nothing special, and if you're playing a monstrous predator, she'll give a fight but she won't pull out supernatural resistance, either physical or mental. Get dark. Get vicious. Hold her down and fuck her - mind, body, and soul - but don't act surprised when consequences come your way for doing it if you don't plan ahead. She's got friends, and she's got people looking out for her. If she goes missing, someone's gonna come looking - you best be ready to deal with that, or she'll pop back up as if nothing had happened, and you won't get the chance again.
Player:J'entends le Moulin
Gender (Visually):Female
Race (Visually): Human