Draksa Staune
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((Don't bother with hostile actions if you can't take failure. Expect rolls. If you're going to interact and are still, do a little moving so I know you're not of many afking for hours. Immersive mode on doesn't mean I'm busy in my way to something, just that at least one character is logged I don't want to find her with player list location nor asking me where I am [for RP reasons, not anyone being annoying.]))
You see a tall and strong half elf woman with green eyes that seems not fully focused, red hair and a face made of straight lines, with thick nose, chin and straight mildly thick nose, with an indentation to the left side of her lower jaw. Currently wearing a set of tight V cut black trousers and a white bra, on her neck she has a slave collar that reads "slut" and some runes on it. Otherwise, as seen unless emoted something. ((Spellcraft or Spot DC-45)) LIGHTS: RED: Sending tells to set a meeting then that meeting be hostile. Changes to her body, apart from small ones. Anything that looks or sounds to me like a minor, I do believe there are halfling appearances that are clearly old guys so it's not automatically applying to gnomes and halflings. Guaranteed outcomes without proper justification why the outcome should be guaranteed, so expect rolls on combat (but it can happen to have guaranteed outcomes). Using a glitch to get info for big hostile things. Vore unless in the version on green. YELLOW: Slavery, green if we tend to be logged in at the same time for long enough to having Draksa used, red if it's so rare to be along there's no point to it. Using a glitch for some small hostile thing (depends how bad the hostile thing is). GREEN: Brief slavery that's like a result of a bet or something for a single or couple sessions is fine. Tells to continue interrupted RP are fine, also for hostile RP. Rape, gangbangs, filth, watersports, walking on her being raped and saving her or joining the rapist(s), living or inert insertions, beasts, mimics, parasites. Drugging, mind control and time stop if she has a chance to defend (unless justified beyond "he's casting from too far lol"). Trickery, cheating. Beatings (ryona), up to mild torture. Vore would be ok if it's nonlethal and she'll come out whole, possibly wounded, at the other or same side. Stuff that is a frequent red that could happen from interactions (like a huge cock making her bleed while having sex) won't be initiated by me, but if you put in I will go along. If you try something that's a red I had not thought about, I'd tell you. The initial intent is if I find someone trying to do something I had not thought about putting in red, try to go along as long I can to confirm if it's a red rather than outright stop it, but if it weirds me too much I'd tell, then I'd either add it (and warn the next encounter) or find it was not the red I expected and I might add it in the greens. WHITE: Taking NPCs into account, either in her favor or against her. If guard golems in area, they're rigidly programmed so don't assume I'll use them in Draksa's side, could be or not. Third person emoting, not gonna get angry if other player uses first and second but I prefer third by far. When doing rolls for hostile encounters, I try to be fair but may at times fail. Some times I may have some non standard ideas for some reason but won't explain unless asked or explanation can be delivered in a few words. Some times it's breaking up an attack or a defense to how well or badly she actually succeeds or fails at it into two rolls). If you see me doing a d100 roll is most of the time a luck roll only for Draksa, you don't need to roll against but can if you wish. Rolls are not just to simulate combat and physical skills we don't have or can't use in game, also for mental skills. Some rolling may be done or offered to whether understanding someone, having ideas about how to interact or whatever the case may be. |
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Player: | killBastila |
Gender (Visually): | Female |
Race (Visually): | Half-Elf |