Florie Ashall

Portrait
Description
A normal human woman.

Height: 5'7
Skin: Fair
Hair: Chestnut
Eye Color: light brown

Always loyal, always attentive, here stands a housemaid of (former) Great House Castimore.

~ - ~ - ~ - ~ - ~

Appearance: Appearing just shy of her twenties, she has the tenderness of youth, though she is aware of her surroundings, her eyes of that are proof. She can lapse in her attention though, adopt a dreamy look, a thing to be preceded, more oft than not, by her writing in her book.

Though when she is moving, she moves with grace and care, her slender, gentle hands, they show, that of hard labor she was spared. Oft obscured by a fine streetgown watching her longer will reveal, that although not crassly manourished she was quite thin for a human of blacksteel. An outgoing demeanor and eyes oh so sincere, it is left to be seen whether or not blacksteel will hold her dear.

All in all enstranged and somewhat out of place, it was, perhaps, a sheltered upbringing that she had since been graced.


She first appeared in Gilded Drake, a district near Old Town. Some may have seen her come from whence, wearing her fine street gown. She came then, her own life with much ambition to secure, it happened after dark, during night time, that this had occurred.

@)-´-,- Florie Ashal - Combat -,-´-(@

Combat Prowess: 3 Novice
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Combat Experience: 1 Novice
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Combat Practice: 1 Novice
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@)-´,- Weapon Proficiences -,-´-(@

Dagger: 1 Novice
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Short Sword: 1 Novice
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[Empty Slot 2]
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[Empty Slot 3]
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[Empty Slot 4]
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@)-´-,- Florie Ashall - Health -,-´-(@

Body Strength: 76%
Physical Resistance: 72/80
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Mental Strength: 100%
Mental Resistance: 175/200
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Injury:
Near Death Experience
Poor Eyesight
Fear of Fire (Trauma)
Bronchial Damage from Ink Particles
Weakened Immune System

@)-´-,- Legend -,-´-(@

Combat: Florie's general combat capability and readiness (Combat Prowess). Combat Experience refers to actual engine combat. Combat Practice refers to rp combat and/or practice. Progresses with in-game events, cannot get reduced.

Weapon Proficiencies: Florie's ability to effectively use a specific weapon. Progresses with in-game events, cannot get reduced.

Body Strength: General state of body. Reduces with destructive events such as injury. May reduce continuously with severe injury like bloodloss, extensive burns (reduced oxygen intake until skin heals) or dangerous infection/disease/poison.
Recovers by a small amount each day, faster recovery with medical attention, food/drink and rest. Must remain above zero to survive.

Physical Resistance: Florie's ability to avoid damage or injury. Risk of damage/injury increases as physical resistance reduces. Maximum risk at zero resistance. Recovers each day, faster with medical attention, food/drink and rest.

Mental Strength: General state of Florie's mind. Reduces with destructive emotional events such as unkindness, cruelty, malice and the like. May reduce continuously with things such as "corruption". Recovers by a small amount each day, faster recovery with positive emotional events such as kindness, benevolence or gentleness.

Mental Resistance: Florie's ability to resist mental strains and avoid trauma or loss of mental strength. Risk of trauma increases as mental resistance reduces. Maximum risk at zero resistance. Recovers each day, faster with positive emotional events such as kindness, benevolence or gentleness.

Injury: Current physical/mental injuries sorted by severity (Light, Moderate, Severe, Permanent). Recovery time and way varies with type and severity of injury.

Proficiency Ranks:
1 - 9 Novice
10 - 19 Beginner
20 - 29 Rookie
30 - 39 Intermediate
40 - 49 Advanced
50 - 59 Experienced
60 - 69 Expert
70 - 79 Ace
80 - 89 Excellency
90 - 100 Mastery


OOC Note: Feel free to copy the system in my description or use it as a model for your own, I do not mind ^.^
Player:SanityFair
Gender (Visually):Female
Race (Visually): Human