Abrecan Castimore

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Description
With the beginning of the barbarian incursions over a year ago, Abrecan was one of the first nobles who agreed to march with a company of volunteers, templars and lesser nobles who left the city with instructions to assess the threat these savages represented; Part of a force better suited, and far more familiar, with doing battle in the narrow streets of the city, or in honourable, singular, combat when demanded by the honour of the great houses, the mishmash band of warriors quickly found themselves outmatched by an enemy far more familiar with forests and fields and how to strike from either with lightning speed and little warning.

Several gruelling days that was little more than a fighting retreat saw most of the men slain, some few captured, and the rest taking flight in full route to the city once more. Among those captured was Abrecan, who found himself caged among men such as, now High Lord, Kain Blackwood. A long imprisonment ended with a desperate escape, an harried retreat to the city, although he was grievously wounded in the effort.

In recent days, Abrecan has taken leave of his chambers once more; Long since healed of the injuries of battle, and well-rested and recovered from the harried retreat to the city, he returns to the politics of a house that has drastically changed since the days he was yet a young man.

An unmovable wall, Abrecan represents an unyielding force of tradition within the household; While half the great houses might be led by children, and the fate of the city change from day to day with reports of witches and other terrors, and the horror of the recent brandings, Abrecan remains a reminder of the old ways. A stoic knight, he serves as lecturing advisor of the household regarding matters of conflict, and supplants Bastian as the leader of the house's forces much to the annoyance of that man.
Player:Halser
Gender (Visually):Male
Race (Visually): Human