Omni Blackwall

Portrait
Description

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*** Melee Weapon Power Points  ***
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Simple Weapons ------- PP
Assassin's Dagger .............. 4
Club ..................................................... 6
Dagger ............................................. 4
Chirgical Tool ...................... 4
Goad ................................................... 6
Prehistoric Dagger ......... 4
Prehistoric Spear ............... 5
Quarterstaff ......................... 7
Sickle .................................................. 5
Spear .................................................. 5
Staff (Magic) ....................... 10
Gauntlet (unarmed) ..... 6

Martial Weapons ------ PP
Ankus ................................................. 2
Battleaxe ..................................... 4
Great Axe ................................. 5
Great Sword .......................... 5
Halberd ............................................ 5
Handaxe ......................................... 4
Heavy Flail .................................. 5
Heavy Mace ............................. 5
Heavy Pick ................................. 2
Light Flail ................................... 6
Light Hammer ....................... 6
Light Mace .............................. 5
Light Pick .................................. 2
Maug Doublesword ...... 4
Maul .................................................... 5
Morningstar ............................. 5
Rapier ............................................... 2
Sap ....................................................... 6
Scimitar ......................................... 2
Short Spear ........................... 4
Short Sword ........................ 4
Trident ......................................... 6
Warhammer ............................. 4

Exotic Weapons ----- PP
Bagh Nak ................................... 2
Bastard Sword .................. 4
Combat Fan ......................... 2
Dire Mace ................................ 7
Double Axe .......................... 4
Double Scimitar .............. 2
Dwarven Waraxe .......... 4
Falcion ........................................... 2
Kama ................................................ 2
Katana .......................................... 4
Katar ............................................... 2
Kukri ................................................ 3
Nunchaku .................................. 6
Sai ....................................................... 7
Scythe ......................................... 3
Tome (Magic) ................... 10
Two-Bladed Sword .... 5
Whip ............................................... 6
Wind Fire Wheel ......... 6

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*** Missle Weapon Power Points  ***
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Ranged Weapons ----- PP
Flintlock ........................................ 2
Heavy Crossbow .............. 3
Light Crossbow ............... 3
Longbow ...................................... 2
Shortbow .................................... 2
Sling .................................................... 2

Ammo/Thrown -------- PP
Arrow Maker ....................... 5
Bolt Maker ............................. 5
Bullet Maker ........................ 6
Dart Maker .......................... 4
Flintlock Maker ............... 5
Shuriken Maker ................ 5
Throwing Axes .............. 4

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*** Weapon Bonuses ***
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Attack (Demonic Hand)
+1 to +4 = 0 PP (1)
+5 =       1 PP (1)
+6 =       2 PP (2)

Enhancement (Demonic Hand)
+1 to +4 = 0 PP (1)
+5 =       1 PP (2)
+6 =       2 PP (4)

Elemental Damage Type
Acid      (Emerald)
Cold      (Sapphire)
Electric    (Topaz)
Fire       (Ruby)
Sonic      (Slaad Tongue)

Elemental Damage Amount
1d4 =  1 PP (6)
1d8 =  2 PP (11)
1d12 = 3 PP (16)

Physical Damage (Steel Ingots)
+3  = 2 PP (10)
1d8 = 3 PP (15)
+6  = 4 PP (20)
2d8 = 6 PP (29)

Positive Damage (Mystery Stick)
+1 =  1 PP (1)
+2 =  2 PP (2)
+3 =  3 PP (3)
+4 =  4 PP (4)
2d4 = 5 PP (5)
+6 =  6 PP (6)
2d6 = 7 PP (7)

Keen
2 PP (15 Human Cocks)

Massive Criticals (Bodak Teeth)
2d6  = 1 PP (4)
2d12 = 2 PP (7)

Vampiric Regenerate (Vampire Teeth)
+1 = 1 PP (3)
+2 = 2 PP (6)
+3 = 3 PP (9)
+4 = 4 PP (12)
+5 = 5 PP (15)
+6 = 6 PP (18)
+7 = 7 PP (21)

Mighty Bow (Skeleton Knuckle*)
+3  = (30)
+5  = (50)
+10 = (100)
+20 = (200)
(* Note: NOT "Skeleton's Knuckle" !!!)

Staff Spell Focus
5 PP (20 Human Heads)

Staff Bonus Wizard Spell (Fairy Dust)
Level 0 = 1 PP (1)
Level 1 = 1 PP (2)
Level 2 = 1 PP (3)
Level 3 = 1 PP (4)
Level 4 = 1 PP (5)
Level 5 = 1 PP (6)
Level 6 = 2 PP (7)
Level 7 = 2 PP (8)
Level 8 = 2 PP (9)
Level 9 = 2 PP (10)

Staff Bonus Other Spell (Fairy Dust)
Level 0 = 1 PP (2)
Level 1 = 1 PP (4)
Level 2 = 1 PP (6)
Level 3 = 2 PP (8)
Level 4 = 2 PP (10)
Level 5 = 2 PP (12)
Level 6 = 3 PP (14)
Level 7 = 3 PP (16)
Level 8 = 3 PP (18)
Level 9 = 4 PP (20)
Player:Carcerian
Gender (Visually):Male
Race (Visually): Dwarf